AI Insights · Timothy · January 2022
Top 5 Third Person Games in Mexico Q4 2021
Discover the performance of the top 5 third person games in Mexico during Q4 2021, including trends in downloads, revenue, and active users.
During Q4 2021, the top third person games in Mexico showed varied performance metrics in terms of downloads, revenue, and active users. Here’s an overview of how the leading apps fared in this period, based on Sensor Tower data.
Free Fire by Garena International I Private Limited experienced fluctuations in both revenue and downloads. Its weekly revenue peaked at around $1.1M in early October and hovered around $800K to $900K for the rest of the quarter, ending at approximately $857K. Downloads saw a significant drop from 803K in late September to around 272K in mid-November, but bounced back to 619K by the week of December 20th. Active users showed a downward trend initially but recovered towards the end, finishing the quarter with approximately 20.5M weekly active users.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. maintained a relatively stable weekly revenue, peaking at $95K in late September and fluctuating between $54K to $83K for most of the quarter, ending with $70K. Downloads remained steady, ranging from 21K to 43K, with a notable increase in December. The game consistently had around 220K to 250K active users, closing the quarter with approximately 254K.
PUBG MOBILE by Tencent Mobile International Limited saw moderate weekly revenue, peaking at $81K in late December. Downloads varied significantly, from a low of 48K in early December to a high of 115K in late November. Active users showed an overall stable trend, averaging around 650K to 720K throughout the quarter.
War Robots Multiplayer Battles, published by MY.GAMES B.V., had a consistent revenue performance, starting at $17K and peaking at $28K in late December. Downloads ranged from 14K to 26K, with a notable peak in mid-December. Active users remained stable, averaging around 90K to 107K, with a peak of 107K in the final week of December.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. displayed a modest revenue trend, peaking at $30K in late December. Downloads stayed low, ranging from 742 to 1.4K. Active users remained relatively stable, averaging around 85K to 100K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.